A Dhumy's Guide to Planar Travel
Ramman of Ahyzia
Ramman, male human Wiz20: CR 20; Size M (5 ft., 10 in. tall); HD 20d4+40; hp 95; Init +0; Spd 30 ft.; AC 10; Attack +10/+5 melee, or +10/+5 ranged; SV Fort +8, Ref +6, Will +14; AL CN; Str 10, Dex 11, Con 14, Int 21, Wis 14, Cha 13.
Languages Spoken: Aquan, Common, Ignan, Sylvan.
Skills and feats: Hide +0, Knowledge (Arcana) +27, Knowledge (Architecture and Engineering) +27, Knowledge (Geography) +27, Knowledge (Local) +28, Knowledge (Nature) +28, Knowledge (The Planes) +26, Listen +2, Move Silently +0, Spellcraft +28, Spot +2; Brew Potion, Combat Casting, Craft Rod, Craft Wand, Craft Wondrous Item, Empower Spell, Extend Spell, Heighten Spell, Maximize Spell, Persuasive, Point Blank Shot, [Scribe Scroll], Still Spell.
Possessions: 220,000 gp in gear.Wizard Spells Known (4/6/5/5/5/5/4/4/4/4):
- 0th—Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.
- 1st—Alarm, Charm Person, Color Spray, Magic Missile, Protection from Good, Silent Image, Sleep, Unseen Servant, Ventriloquism.
- 2nd—Acid Arrow, Darkness, Ghoul Touch, Invisibility, Mirror Image, Obscure Object, Scare, Summon Swarm, Web.
- 3rd—Blink, Dispel Magic, Greater Magic Weapon, Heroism, Illusory Script, Magic Circle against Evil, Protection from Energy, Rage, Secret Page, Water Breathing.
- 4th—Arcane Eye, Bestow Curse, Black Tentacles, Charm Monster, Greater Invisibility, Locate Creature, Mass Enlarge Person, Mass Reduce Person, Mnemonic Enhancer, Phantasmal Killer, Summon Monster IV.
- 5th—Contact Other Plane, Mage’s Faithful Hound, Magic Jar, Major Creation, Overland Flight, Persistent Image, Teleport, Transmute Mud to Rock, Wall of Force.
- 6th—Control Water, Planar Binding, Transformation, True Seeing, Wall of Iron.
- 7th—Control Weather, Delayed Blast Fireball, Grasping Hand, Greater Shadow Conjuration, Greater Teleport, Reverse Gravity, Simulacrum, Vision, Waves of Exhaustion.
- 8th—Scintillating Pattern, Screen, Sunburst, Symbol of Insanity.
- 9th—Crushing Hand, Dominate Monster, Power Word Kill, Prismatic Sphere, Shades, Shapechange, Teleportation Circle, Wail of the Banshee, Weird.
Primary motivation: He loves to cook, and wants to open his own Tavern. (Not to say he is great at it, but he does try!)
Secondary motivation: Thrill seeking. The character has passion for adventuring and risk.
Recent Past: The character has been seeking a team of young “recruits” to work for him in various “odd jobs” in order to save up enough money to achieve his dream.